SOCIETY & ”INDUSTRY 4.0”

Metaverse in Education

  • 1 DTI University, Dubnica nad Váhom, Slovakia

Abstract

The presence of technology in everyday life has also entered the field of education, including as a virtual environment. Metaverse is one of the technologies that can bring new learning and teaching processes. It is a virtual environment that allows multiple users to interact in a 3D space. This technology can bring new ways of learning and teaching, such as simulations, virtual visits to museums or historical sites, virtual exercises, and more. The use and development of applications for these technologies, as well as artificial intelligence, is the connection between ICT and educational techniques. The goal of this article is to define metaverse and describe the roles of virtual, augmented, and mixed reality. The use of artificial intelligence and applications in metaverse can also bring new opportunities for personalized learning that adapts to the needs and preferences of individual students. For example, based on the analysis of the data from previous interactions and results there can be created recommendations for students and their learning.

Keywords

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